
Creature · Built-in
Cult Leader
Medium Humanoid, any non-good
- Boss difficulty
- CR 5
- Melee
- Ranged
- Caster
- Boss
- Support
- Summoner
The masked head of the cult, who speaks for something in the dark and calls its followers to the altar.
Statistics
Attacks
Multiattack
Dark Bolt × 2
Abilities
Zealous At will
GM guidance: fights on past the point of sense while its leader watches.
Command the Faithful Recharge 5–6
A word of command to the unbeliever.
- Range
- 60 ft
- Saving throw
- Wisdom DC 15
- On a failed save
- Charmed until the end of its next turn.
- On a successful save
- Shrugs it off.
- Conditions
- Charmed
Call the Faithful At will
GM guidance: once per fight, 1d4 cultists answer its call and arrive at the end of the next round.
Defenses
No special resistances, immunities or vulnerabilities.
Environment & tags
- Environments
- Urban, Dungeon, Ruins
- Groups
- Humanoids
- Tags
- humanoid, cult, caster, leader, summoner, boss
Loot
Carries
Possible loot
- Carved Idol (90% chance)
- Gold Chain (50% chance)