↩ Return to website
Star Witch icon

Major Update — Version 3.0.

Star Witch 3.0 in Unreal Engine 5.5 is a VR-first dark fantasy action RPG where you survive a world under cosmic threat from the Star Witch and the witches of Luna.

Version 3.0 — Unreal Engine 5.5

Star Witch 3.0 is a major redesign built in Unreal Engine 5.5, shifting the project toward a Skyrim-style open-world VR RPG instead of a corridor shooter.

You play as a survivor and adventurer on Luna, fighting through ruins, dungeons, and hostile factions while uncovering the Star Witch's cosmic agenda.

Setting and Threat

The world is Luna, a fantasy moon orbiting the super-Jupiter Hyperion. Ancient ruins, castles, wilderness, goblin camps, and haunted dungeons sit under an unforgettable sky.

The Star Witch is the central enemy: a catastrophic outsider tied to astral powers and forbidden magic. Alongside her stand the Ice Witch and Blood Witch, each ruling through fear, followers, and corrupted domains.

Power in this world is divided by Alchemy vs Witchcraft: lawful transformation versus law-breaking power that always demands a cost.

Core Features

Survive the Star Witch Threat
Face forbidden cosmic power, make meaningful risk-versus-reward choices, and fight to keep Luna from falling.
A Living Fantasy World
Explore the moon of Luna beneath a colossal gas giant with dynamic environments, hidden dungeons, and emergent encounters.
VR Combat Built for Skill
Physically swing weapons, block and parry with precision, and manage stamina, positioning, and timing.
Gesture-Based Spellcasting
Draw magical patterns in the air for fireballs, lightning, shields, and portals; mastery is learned over time.
Meaningful Exploration
Discover handcrafted dungeons, solve environmental and climbing challenges, and choose risk-versus-reward routes.
Story-Driven Adventure
Uncover cosmic mysteries through multiple endings and choice-driven outcomes shaped by forbidden magic and ancient gods.
Alchemy vs Witchcraft
Balance law and transformation against power-at-a-cost from darker forces.
Deep RPG Systems
Attribute progression (STR, DEX, INT, WIS, CON, CHA), impactful equipment, limited inventory decisions, scaling, leveling, and build variety.
Survival and Hunting
Manage health, mana, and stamina with food, potions, and immersive hunting and gathering under constant pressure.

Signature Systems

Purgatory & Return
Death is not the end. Encounter forces beyond the mortal realm and fight your way back.
Star Metal & Legendary Gear
Find rare materials from fallen stars to forge gear with unique and game-changing properties.
The Witches of Luna
Face the Ice Witch, the Blood Witch, and the Star Witch herself across distinct domains and followers.
Built for VR First
Natural interactions, physical immersion, and tactile systems designed from the ground up for VR.

Legacy

The original Legacy chapter remains part of Star Witch history: a scientist pulled into a realm ruled by witches after a catastrophic magical event.

Kingdoms fell, monsters spread through the wilds, and three witches carved domains from the ruins. Legacy established the physical combat and dangerous magic foundation that Version 3.0 expands.

Physical Combat Origins
Every swing, block, and throw came from your own movement in VR.
Dangerous Magic
Unstable spells and artifacts could save or destroy you.
Experimental Systems
The design groundwork that evolved into Star Witch 3.0.

Coming Soon

Wishlist now and prepare to enter a world where power demands sacrifice, mastery, and resolve.

Power Demands a Price.

Wishlist / Follow on Steam Play Text Adventure Back to All Games