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Portrait of the Crystal Guardian
Creature · Built-in

Crystal Guardian

Medium Construct, unaligned

  • Medium difficulty
  • CR 4
  • Melee
  • Ranged
  • Tank

A faceted figure grown from cave crystal around a glowing core; light splits into rainbows as it moves.

Statistics

Armor Class
17 (crystal)
Hit Points
67 (9d8 + 27)
Speed
Walk 30 ft
Challenge
CR 4 · 1100 XP
Size
Medium — Takes one map cell: most people and wolves.
Senses
Darkvision 60 ft
STR15+2
DEX12+1
CON16+3
INT3−4
WIS10+0
CHA1−5

Attacks

Multiattack

Crystal Edge × 2

Crystal Edge Melee

+4 to hit · Reach 5 ft (1 map cell)

Damage: 2d6 + 2 slashing

Prism Beam Ranged

+3 to hit · Range 60 ft

Damage: 2d8 + 1 radiant

Abilities

Shatter Burst At will

When it breaks, it bursts into shards.

Area
10 ft
Saving throw
Dexterity DC 13
On a failed save
Full damage.
On a successful save
Half damage.
Damage
2d6 piercing

Defenses

Resistances
Radiant
Immunities
Poison, Psychic
Vulnerabilities
Thunder

Environment & tags

Environments
Cave, Mine, Underground
Groups
Constructs, Cave / Underground, Original Game Master Creatures
Tags
construct, original, crystal, guardian