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Portrait of the Clockwork Guardian
Creature · Built-in

Clockwork Guardian

Medium Construct, unaligned

  • Medium difficulty
  • CR 3
  • Melee
  • Ranged
  • Tank

A brass sentry of gears and springs with a key in its back, ticking loudly as it patrols a corridor.

Statistics

Armor Class
16 (brass plates)
Hit Points
52 (8d8 + 16)
Speed
Walk 30 ft
Challenge
CR 3 · 700 XP
Size
Medium — Takes one map cell: most people and wolves.
Senses
Darkvision 60 ft
STR17+3
DEX12+1
CON15+2
INT3−4
WIS10+0
CHA1−5

Attacks

Multiattack

Gear Blade × 2

Gear Blade Melee

+5 to hit · Reach 5 ft (1 map cell)

Damage: 1d10 + 3 slashing

Bolt Spitter Ranged

+3 to hit · Range 60/240 ft

Damage: 1d8 + 1 piercing

Abilities

Wind-Down At will

GM guidance: must be wound every day; stopping its key or jamming its gears freezes it in place.

Alarm Bell At will

GM guidance: rings a bell in its chest when it spots an intruder.

Defenses

Immunities
Poison, Psychic
Vulnerabilities
Lightning

Environment & tags

Environments
Dungeon, Urban, Ruins
Groups
Constructs, Original Game Master Creatures
Tags
construct, original, guardian