
Creature · Built-in
Will-o'-Wisp
Tiny Fey, chaotic evil
- Medium difficulty
- CR 2
- Melee
- Tank
- Ambusher
- Flying
A drifting marsh light that leads night travellers off the path and into the mire.
Statistics
Attacks
Abilities
False Path At will
Its glow tempts a traveller to follow.
- Range
- 60 ft
- Saving throw
- Wisdom DC 12
- On a failed save
- Charmed and walks toward it.
- On a successful save
- Sees the trick.
- Conditions
- Charmed
Snuff Out At will
GM guidance: can dim to nothing and vanish in the fog.
Defenses
- Resistances
- Acid, Cold, Fire, Necrotic, Thunder
- Immunities
- Lightning, Poison
Environment & tags
- Environments
- Swamp, Forest
- Groups
- Mythological Creatures, Swamp
- Tags
- fey, light, trickster, ambush