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Portrait of the Redcap
Creature · Built-in

Redcap

Small Fey, chaotic evil

  • Medium difficulty
  • CR 3
  • Melee

A wiry border-country goblin in iron boots who dyes his cap in the blood of travellers.

Statistics

Armor Class
14 (iron boots, natural armor)
Hit Points
65 (10d6 + 30)
Speed
Walk 30 ft
Challenge
CR 3 · 700 XP
Size
Small — Takes one map cell, like a goblin or a large dog.
Skills
Athletics +6, Stealth +3
Senses
Darkvision 60 ft
Languages
Common, Sylvan
STR18+4
DEX13+1
CON16+3
INT10+0
WIS12+1
CHA9−1

Attacks

Multiattack

Scythe × 2, Iron Stomp

Scythe Melee

+6 to hit · Reach 5 ft (1 map cell)

Damage: 2d4 + 4 slashing

Iron Stomp Melee

+6 to hit · Reach 5 ft (1 map cell)

Damage: 1d6 + 4 bludgeoning

Knocks a target prone on a failed Strength save.

Abilities

Cap Must Stay Wet At will

GM guidance: grows weaker if its cap dries; a scripture or holy word may send it fleeing.

Defenses

No special resistances, immunities or vulnerabilities.

Environment & tags

Environments
Ruins, Mountain
Groups
Mythological Creatures
Tags
fey, murderous